Search Issue Tracker
[GI] light is cast evenly to all directions from the object that has emi...
Reproduction steps: 1. Open attached project. 2. Open "textureEmissionToUniformExtreme" scene. 3. Go to "Window > Lighting > Scene" ... Read more
The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps: 1. Enable VPN 2. Disconnect from the internet 3. Open any remote project 4. Create a new C# script in the As... Read more
NullReferenceException manually installing UI Builder package from Packa...
h5. Description Manually installing *com.unity.ui.builder* from Package Manager UI leads to {*}NullReferenceException{*}. h5. Re... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce: 1. Open attached project "TestSVG.zip" and scene "SampleScene" 2. Observe Scene/Game view's image Expected resul... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project 2. Open Window > 2D > Tile Palette 3. Change “Default Brus... Read more
Warning “Internal: deleting an allocation that is older than its permitt...
To reproduce: 1. Open the project “IN-13729” 2. Open the “SampleScene” scene 3. Enter Play mode 4. Observe the Console Expect... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more
GameObjects doesn't get rendered when using "Unlit.Unlit_UsePass" Shader
How to reproduce: 1. Open the user's attached project “repro.zip” 2. Open "IndoorsScene" Scene 3. Reimport “Unlit/Unlit_Use Pass”... Read more
[Addresables] "Unable to load dependent bundle from location" error is t...
How to reproduce: 1. Open the user's attached "Test.zip" project 2. In the Project window select the "Default Local Group_BundledAss... Read more
AnimatorControllerPlayable does not take effect when Timeline processors...
How to reproduce: 1. Download and open the attached project 2. Open the "SimpleTimelineScene" scene 3. Enter "Play" mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings