Search Issue Tracker
Component.GetComponentInParent doesn't have an overload for getting comp...
How to reproduce: 1. Open the attached '1331778.zip' project 2. Observe the Console Expected result: No visible errors present Act... Read more
[Linux][HDRP] Opening HDRP Template scene logs Compute Dispatch warnings
How to reproduce: 1. Create new HDRP Template project 2. Observe Console window Expected result: No warnings Actual result: "Comput... Read more
An error, that can not be cleared, is thrown when disabling reference va...
Reproduction steps: 1. Open project “AssemblyLoadException“ 2. Select “Flexy.Deploy.OSX“ in the Project window 3. Disable “Valida... Read more
[Search] NullReferenceException after switching Description column forma...
How to reproduce it: 1. Open the user's attached project "2021.2 Beta.zip" 2. Go to Window > Search > New Window 3. Change the list ... Read more
[2D]NullReferenceException thrown on performing Redo operation after cre...
When a Range property is created in the SpriteShape profiler preset and Undo/Redo operation is performed then Editor throws NullRefe... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more
Unity recorder records the Game view in the window size of the other sel...
Unity recorder records the Game view in the window size of the other selected Game view when there is more than one Game view tab, n... Read more
[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce: 1. Open new Unity Project 2. In Build Settings window, switch to Windows, Mac, Linux build target 3. In Build Sett... Read more
"Couldn't switch to requested monitor resolution" error when changing re...
How to reproduce: 1. Open the attached project "BugDemandRendering.zip" 2. Build And Run the project 3. Adjust "OnDemandRendering.re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings