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0
votes
By Design

[Linux] Pop-up Editor windows open on different display than the one the...

Linux

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Jan 04, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

How to reproduce:1. Open any project on a multi-monitor setup2. Move the Editor window to the right-most monitor3. Open the "Build S... Read more

3
votes
Fixed

TextMeshPro emojis inherit tint values when placed after a <sprite> tag

Text (TextMeshPro)

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-81023” project2. Open the “SampleScene”3. Observe the Game view Expected result: None of t... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Fixed

[HDRP] Local Volume's profile shown as empty when reassigned

Package: Scriptable Render Pipeline HD

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Mar 11, 2020

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Version/s: 7.3.0

Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more

0
votes
Won't Fix

AsyncOperationHandle.PercentComplete always returns 0 when loading from ...

Package: Addressables

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Aug 29, 2022

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Version/s: 1.19.19, 1.20.0, 1.20.3, 1.20.5

Reproduction steps:1. Open the attached project "ADDR-2947 repro.zip"2. Click “Build &gt; New Build &gt; Default Build Script” in th... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Fixed

[Vulkan] [Android] Overlay Camera Clear Depth ignored on some Android de...

Vulkan

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Aug 28, 2024

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Version/s: 2022.3.44f1

How to reproduce:1. Open the “IN_83079“ project2. In the Project Settings make sure Vulkan Graphics API is selected3. In the Build S... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build &amp; Run for Android Result: "unexpected struct parameter" errors... Read more

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