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Shadows are not calculated correctly in WebGL Build when using a custom ...
How to reproduce:1. Open the attached project "ShadowRecieverBug.zip"2. Build And Run the project Expected results: The purple ball ... Read more
There is no way to know with which SRPs a given shader is compatible
Currently it's not possible to figure out whether a given shader is compatible with the given SRP or not. Read more
Particle System moves slower in Play mode when Particle System Force Fie...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more
Timeout value does not propagate when using a DelegatingHandler as the m...
1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more
Material breaks when setting HDR Color Picker Intensity value over 23
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Project window, go to Assets/ReproAsse... Read more
All files are deleted when building an iOS Player to the desktop
How to reproduce:1. Create a new project2. File > Build Settingsā¦3. Select iOS and Switch Platform4. Click Build and select Deskt... Read more
[URP] Built-in to URP Render Pipeline Converter fails as cascade levels ...
How to reproduce: 1. Create a new 3D template project2. Open Package Manager and Import Adaptive Performance package3. Download Envi... Read more
Undocked Editor windows can not be positioned outside the visible screen...
How to reproduce:1. Open the attached project (1357435.zip) and make sure "SampleScene" is open2. Enter Playmode3. Press the S key t... Read more
[Mobile] [Input System] InputSystem.EnableDevice is null when using Atti...
How to reproduce:1. Open the attached project "1362730.zip"2. In the Build Settings switch to the Android platform3. In the Build Se... Read more
Lists auto expand when scrolling down in the Inspector Window
How to reproduce:1. Open user attached project "Reorderable Bug.zip"2. Open scene "TestScene"3. In the Hierarchy window select GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked