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Collision does not occur in Build when the Tilemap's sprite is imported ...
How to reproduce it: 1. Open the user's attached project 2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder 3. Enter Play mod... Read more
[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce: 1. Open the attached "ScriptBug" project 2. Select "Directional Light" GameObject in the Hierarchy window 3. Ope... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. ... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more
Constant input from the gamepad when it is not being used
Reproduction steps: 1. Open the "Player Testing" Scene in the attached project "The Great Forge.zip" 2. Enter the Play mode 3. Obser... Read more
Cinemachine 2.8.4 produce compiler errors if Input System package is ins...
Reported on the forum. https://forum.unity.com/threads/bug-1399071-cinemachine-2-8-4-appears-to-be-incomptable-with-input-system-pac... Read more
Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked
How to reproduce: 1. Open the attached project ("case_1161911-Test_Crosshair1") 2. Open the repro scene ("SampleScene") 3. Enter the... Read more
Empty or invisible container above Preview panel
!image-2024-02-02-12-09-19-134.png|width=829,height=456! Update ([~sebastienlh]) Found a few ways to repro (see attached ... Read more
Assembly.Load fails to load type of script in custom namespace when name...
To reproduce: 1. Open attached project 2. Open presets browser window via Window -> Pump Editor -> Presets Browser 3. Toggle on "Fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic Mesh panning behavior in Inspector Mesh Preview when panning fully zoomed out
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template