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InvalidCastException is thrown when selecting the header of an AdvancedD...
Reproduction steps: 1. Open the attached project ("1388049_22.1.zip") 2. Open "New Controls.inputactions" from the Project window 3.... Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more
Crash when calling Graphics.RenderMesh for a Mesh that was destroyed
Reproduction steps: 1. Open the attached project "Test_script" 2. Open "Assets/Scene/Sample Scene" scene 3. Disable "GameObject" fro... Read more
Addressables - ArgumentOutOfRangeException occurs when attempting to giv...
If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeEx... Read more
There are line breaks in the labels of the Graph Inspector when Graph In...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/New Shader Graph“ Shader Graph 3. Open the Graph Setti... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unit... Read more
Project settings, Graphics - Copy spacing
!image-2024-02-01-18-17-00-867.png|width=825,height=565! Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
BatchRenderGroup GameObjects are rendered when opening them in Context Mode
How to reproduce: 1. Open the “bug-brg-prefab-stage“ project 2. Open the “SimpleBRGExample” scene 3. Open the “CubePrefab” GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template