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2D Preference Settings description padding is not uniform with the rest ...
How to reproduce: 1. Open any project 2. Navigate to Edit > Preferences... > 2D 3. Observe 2D Preference options description padd... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps: 1. Open the user's attached project 2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
Reflection probe convolution is black on PS4
Reflection probes convoluted at runtime show correct reflections only for the highest mip. The rest of them is black resulting in br... Read more
Certain Buttons in the Editor Toolbar are not visible (covered up by pla...
At minimum window width, the Experimental Packages in Use button in the Editor Toolbar is not visible at all, being completely cover... Read more
[Probuilder] Mesh.uv out of bounds error is thrown after collapsing UV's...
Mesh.uv out of bounds errors are displayed in the console after selecting UV's and collapsing them and fitting them. Refer to the at... Read more
Crash in native ImposterRenderTexture destructor
Steps to reproduce: # Open the attached project # Go to Window>General>Test Runner # Select the Play Mode test tab # Run the... Read more
[Windows] "About Unity" native Window cannot be snapped to an edge of th...
Steps to reproduce: 1. Open new Unity project 2. Attempt to snap any window, such as Console, to an edge of your screen 3. In Edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag