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Instead of "Exporting Assets" users get "Exporting package" title on the...
Steps to reproduce: Create a project Select the "Assets" folder in the "Project" window Right-click -> Export -> Export Assets... Read more
Editor crashes when generating 3D meshes with Rodin Hyper 3D AI model in...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Install AI Packages from the toolbar3. In Hierarc... Read more
"Matrix 2×2" Node fields are not centered and “Infinity” text is clipped...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
Device capability matching fails when registering a layout using JSON "d...
Reproduction steps:1. Open the attached “IN-135636” project2. Open the “Scenes/BugReproScene.unity/BugReproScene” Scene3. Enter the ... Read more
Localization Group Rules bypasses Locale logic when SharedGroup asset pr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open “Window > Asset Management > Localization Tables“3. Click “... Read more
"Space" dropdown is cut off when the "Face Normal" Node is collapsed in ...
Steps to reproduce: Create a new project using Universal 3D template In the Project window, right-click -> Create -> Shader Gr... Read more
XR Composition Layers allocate 160B every frame when in Play mode
How to reproduce:1. Create a new project using the VR template2. Enter Play mode3. Go to Window > Analysis > Profiler4. Observ... Read more
UI Toolkit World UI Text Field unfocuses immediately when clicking on it...
Reproduction steps (via Player):1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. In the Hierarchy, find a... Read more
Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is en...
How to reproduce: Open the “TestingSpriteAtlas_6.3.9f1.zip“ project Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab Obse... Read more
Terrain with Terrain Lit Shadergraph material does not receive shadows w...
How to reproduce: Open the “TerrainShadowsBug.zip“ project Open the “SampleScene“ Select the “Assets/Settings/PC_Renderer.asset” Ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package