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Using EventBus causes a MissingReferenceException to appear when re-ente...
How to reproduce: 1. Open the user's attached "MyTest" project 2. Open the "TestScene" scene 3. Enter Play mode 4. Exit Play mode 5.... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce: 1. Open attached HDRP project 2. Create a Planar Reflection Probe 3. Add terrain and align planar reflection pro... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Particles sub-emmiter does not follow the parent emitter's rotation
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/meeeh” Scene 3. Rotate the “GameObject” GameObjec... Read more
Multi-selected object LocalizedString values are overwritten when CanEdi...
Reproduction steps: 1. Open the attached "Localization Multiple Objects Test.zip" project 2. In the Project window, go to the "Sampl... Read more
[Quick Search] Searching for Scriptable Objects, doesn't work unless all...
Reproduction steps: 1. Open "1157066" project 2. Open the Quick Search menu ("Alt" + " ' ") 3. Search for "Scriptable" 4. Press on ... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
Pre-installed 2D Packages are not hidden when the visibility toggle is c...
Reproduction steps: 1. Create a new 2D Core Project 2. Ensure that all the 2D Packages such as (2D Animation, 2D Common, 2D PSD Im... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps: 1. Open the attached project “CubeUnity-Repro” 2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings