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Look-up textures shows different results than post-processing package wh...
How to reproduce: 1. Open attached project ("URPR1.zip") 2. Open Project Settings window (Edit->Project Settings...) 3. In Project S... Read more
[Device Simulator] Setting Color Space to Linear the Device Simulator wi...
To reproduce: 1. Create a new project 2. Make sure that Color Space in Player Settings is set to Linear 3. Install Device Simulator ... Read more
Crash on System.Text.StringBuilder:AppendFormatHelper when assigning Cus...
How to reproduce: 1. Open the attached "case_1188291.zip" Unity project 2. Open the "Assets" folder in the Project tab 3. Open the Q... Read more
TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canva...
How to reproduce: 1. Open attached project ("TMPro-Culling-Repro.zip") 2. Open SampleScene scene 3. Open Profiler window (Window->An... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce: 1) Open attached project 2) Open SampleScene 3) Enter the Play Mode 4) Leave the Play Mode 5) Quit the Editor 6) O... Read more
[VCS] Version Control window file list does not use same (lexicographic?...
Project window uses lexicographic number aware sorting, so e.g. Foo10 is listed after Foo2. However in Version Control window Foo10 ... Read more
Building in batchmode after deleting a file completes the build successf...
How to reproduce: 1. Open user-submitted project (Empty_Project_removefile) 2. Build the project 3. Close the project and delete the... Read more
Unable to install package from disk when latest Vuforia Engine AR versio...
How to reproduce: 1. Create a new project 2. Download and extract the user's attached 'com.ptc.vuforia.engine.zip' package 3. Select... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce: 1. Create a new project and add the TextMeshPro package 2. Create a "TextMeshPro - Text" GameObject via Create > 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node