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[Win7] Built HD-RP player leaks memory
How to reproduce: 1. Create and open a new project using HD-RP template 2. Build and run the game 3. Observe memory used by the buil... Read more
Editor crashes when importing Acrocatic asset
How to reproduce: 1. Create a new project 2. Import "Acrocatic" asset from the Asset Store Expected result: Editor does not crash A... Read more
[Android] Crash with "java.lang.RuntimeException" error
Reproduction steps: 1. Open "1187068" project 2. Build & Run for Android Actual Result: App crashes Reproduced with: 2020.1.0a7, 2... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce: 1. Open attached project 2. Press play in the editor 3. Check the console for errors Actual results: NullReferenceExc... Read more
[iOS] WebCamTexture.devices returns number of cameras a device has even ...
To reproduce: 1. Open the attached project "WebCamTest.zip" and open "SampleScene.unity" scene 2. Build for iOS 3. Deploy the Xcode ... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more
[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Create a new quality ... Read more
[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...
How to reproduce: 1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip") 2. Open the repro scene ("... Read more
[Template] For all templates, "Reset packages to default" option resets ...
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packag... Read more
Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce: 1. Open attached project (MasterTextureLimitRepro.zip) 2. Open the SampleScene in the Scene folder 3. Enter play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
- Task status is "WaitingForActivation" when awaiting a faulted task inside that task
- 0 is returned when any output from Split Node is input into the Lerp Node