Search Issue Tracker
Fixed in 0.4.0-preview
Votes
0
Found in [Package]
preview.27 - 0.0.12 - preview - 0.1.1
Issue ID
1185093
Regression
No
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:
1) Open attached project
2) Open SampleScene
3) Enter the Play Mode
4) Leave the Play Mode
5) Quit the Editor
6) Open the same project
7) Open SampleScene
8) Enter the Play Mode
9) Leave the Play Mode
Reproducible with: 2019.2.7f2, 2019.3.0b5, 2020.1.0a7
Not reproducible with: 2017.4.32f1, 2018.4.10f1(EntityManager not supported)
Reproducible with Entities package v.: preview.27 - 0.0.12, preview - 0.1.1
Wasn't able to test with lower Entities package versions.
Notes it might reproduce instantly after 1-4 steps, but sometimes it needs to be repeated 2-3 times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bunch of "TargetParameterCountException" errors thrown in the Editor Console when opening the "Adaptive Probe Volumes" tab in the "Lighting" window
- Non-removable serialized data for a renderer feature still appears even when the renderer feature is deleted
- URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode
- Grid in animation preview window is rendered on top of the object
- WebGPU Graphics.RenderPrimitives fails on MeshTopology.Quads with Validation errors when exceeding 64k vertices
Add comment