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[UIElements] No visuals on some android devices
Build the Rayscape game for Android and launch it on a Nexus 5X (or other device). Expected result: "Rayscape" should be displayed w... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Adjust the spot angle until you observe the leaking shadows Expec... Read more
[HDRP] Distortion and Refractions effects are not being reflected via pr...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Open attached scene 2) Look at the reflection of cubes Cu... Read more
[HDRP] Decal draw distance is only effective on the default HDRP asset
Version tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Open attached scene 2) In project settings -> quality make s... Read more
ArgumentException is thrown when trying to add new category at Game Foun...
Repro steps: 1. Open user attached project "19.3.0b4 URP" 2. Open Window > Game Foundation > Inventory 3. Open Inventory Items tab 4... Read more
[HDRP] SSR override checks only in default HDRP asset not in the current...
Versions tested: 2019.3.0b6 + 8.0.0 HDRP/Staging Steps to reproduce: 1) Make sure SSR is disabled in the default HDRP asset (the on... Read more
ProBuilder Default LWRP material from LWRP Support sample shows up pink ...
How to reproduce: 1. Create a new Universal Render Pipeline project 2. Open the Package Manager 3. Download and install the ProBuild... Read more
[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...
How to reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity 2. Open “SampleScene” scene 3. Make sure th... Read more
Setting Transform.position of a child GameObject to its own Transform.po...
How to reproduce: 1. Open user-submitted project (ObjectDrifting.zip) 2. Open the 'ObjectDrift' scene 3. Enter Play Mode 4. Select t... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trees painted on a Terrain are not affected by any Wind Zone when those trees are part of an LOD Group
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously