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Enum fields are shown as int fields in the Inspector window when tagging...
How to reproduce: 1. Open the "SampleScene" in the attached "EnumsAsInts" project 2. Open the Inspector window of the "GameObject" 3... Read more
[PluginImporter] Unity .meta files are generated in the plugin directory...
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build the project for the iOS platform (wit... Read more
<Renderer>().material changes made to a GameObject also apply to the ins...
Steps to reproduce: 1. Open the project attached by the user 2. Open "SampleScene" 3. Enter Play mode 4. Press "1" -> GameObject is ... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[Linux][MacOS] Android Player settings window stopped rendering
Android Player settings window stopped rendering on Linux and MacOS Editor. Repro steps: - create a new project - switch platform ... Read more
"Should not be capturing when there is a hotcontrol" logs appear when ch...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Main Camera" 3. From the Camera component, open Target Textu... Read more
[ProBuilder] UV Selection dropdown icon is overlapping with its title un...
UV Selection dropdown icon is overlapping with its title from "UV Editor" Window, refer attached screenshot Steps to repro: 1. Crea... Read more
[Timeline] Undo/Redo of showing or hiding timeline inline values does no...
May be more difficult to test in 2019.3.0b2+ as recording a new animated clip in timeline is broken. (Case 1183235) However this bug... Read more
Terrain height-based blend in HDRP and Universal 7.0.1 and up looks bad,...
Repro steps: 1. Use a project with HDRP or Universal 7.0.1 or higher 2. Go to the asset store and download "Terrain Tools Sample Ass... Read more
Downloading Collab project has Hub warn about version not matching 5.0
1. What happened When downloading a Collab project from the Hub, regardless of if the Editor version used to download it is the sam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trees painted on a Terrain are not affected by any Wind Zone when those trees are part of an LOD Group
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously