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Consonants and vowels are separated in Input Field when typing in Korean...
How to reproduce:1. Open the attached project "My project (45661).zip"2. Open Assets/Scenes/SampleScene.unity3. Open File>Build S... Read more
[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...
How to reproduce:1. Open the attached project named Case_11716032. Resize the text area and observe the wrapping Expected result: Te... Read more
[Android] Clicking on autofill suggestion in TextMeshPro InputField does...
Reproduction steps:1. Open the attached project "TMP-input-autofill.zip"2. Build and run on Android device3. Click on the text field... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce:1. Open user-submitted project (NestedPrefabBug)2. Open the scene 'SampleScene'3. Select the 'Canvas' GameObject an... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps:1. Open the project in "Test_new_input.zip"2. Build for iOS3. Connect a keyboard to your iOS device4. Deploy the ... Read more
[TextMeshPro] TMP_Dropdown blocks keyboard/controller navigation when di...
How to reproduce:1. Open the attached project ("case_1162600-TextMeshProDropdownBug.zip")2. Open the "SampleScene" and enter the Pla... Read more
[TextMeshPro] SetText() call with int.MaxValue as one of its parameters ...
Reproduction steps:1. Open the attached project.2. Play the "SampleScene" Actual behavior:- You will see "This following number is w... Read more
TextMeshPro Text is displayed only after modifying its' TextMeshPro UGUI...
How to reproduce:1. Open the attached "BugReport_TextMeshPro.zip" project2. Wait for the compilation process to finish3. Open the "m... Read more
[TextMeshPro] Changing texture size causes inline graphics to disappear
To reproduce:1. Open user attached project2. Open "15 - Inline Graphics & Sprites" scene3. Press Play4. Observe the inline graph... Read more
[WebGL] [Mobile] Keyboard doesn't pop-up on mobile in the WebGL Player w...
How to reproduce:1. Open the "IN_68850" project2. In the Build Settings select the WebGL Platform3. Press Build4. Host Build folder ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window