Search Issue Tracker
Fixed in 1.3.0 Preview
Votes
0
Found in [Package]
2019.3.0b1
2019.3.0b4
2020.1.0a1
Issue ID
1187498
Regression
No
[Device Simulator] Setting Color Space to Linear the Device Simulator window looks darker than the Game view
To reproduce:
1. Create a new project
2. Make sure that Color Space in Player Settings is set to Linear
3. Install Device Simulator package from package manager window
4. Open Simulator window in Window > General > Device Simulator
5. Enter Play mode and observe as the Simulator looks darker than in the Game view (Linear.png)
Expected: both Game view and Device Simulator windows show the same picture (Gamma.png)
Actual: Device Simulator window is noticeably darker than the Game view (Linear.png)
Reproduced on:
2019.3.0b1 2019.3.0b7 20201.0a8
Package version:
- 1.1.0
- 1.0.0
Notes:
- There is no Device Simulator package in 2019.2
- Built to device the lighting looks the same as in Game view: iPhone X iOS 11.3.1
- Getting errors in the console 2019.3.0a1 - 2019.3.0a12
- Reproduced on Metal and OpenGLCore
- On OpenGLCore the image on the Device Simulator is upside down
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unity SDF" font Asset from TMP Extras is pink
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
Add comment