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Votes

1

Found in

6000.0.38f1

Issue ID

UUM-97415

Regression

Yes

URP Cascaded Shadows do not have a falloff in Player when the Player is built not in Development Mode

-

How to reproduce:
1. Open the “DevelopmentShadowBug.zip“ project
2. Open the “SampleScene“
3. Observe the Game view
4. Build and Run the project
5. Observe the Player

Expected result: Shadows are visible like in the Game view
Actual result: Some shadows that are visible in the Game view are not visible in the Player

Reproducible in: 6000.0.36f1, 6000.0.38f1
Not reproducible in: 2022.3.58f1, 6000.0.35f1 6000.1.0b6, 6000.2.0a3

Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: MacOS 15.3 (M2), No other environment tested

Notes:
- If required, you can hold W and E to get closer to the Cubes and hold Q and S to get further from them
- The issue is about Shadow cascades not having a smooth falloff

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