Search Issue Tracker
[StandardAssets] Framerate counter is missing its font
To reproduce: 1. Import the Utility standard asset 2. Select the Framerate counter 3. Notice the font is not set Read more
After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps: 1. Open "MenuItemBug.zip" project 2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window opens 3... Read more
ReorderableList is not properly aligned inside the Horizontal Layout
How to reproduce: 1. Open the user's attached "BugReportReorderableList.zip" project 2. Go to Bug -> Open Window 3. Observe the Reor... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device. 2. Notice console output where actual magnitude is different ... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce: 1. Open the user's attached project "RenderTextureCrash.zip" 2. Open scene "scene" 3. Build and Run on Android 4... Read more
TextMeshPro Text gets cut off when changing Font FaceColor
How to reproduce: 1. Download and open project 'MainMenuRepro.zip' from Google Drive 2. Open Scene 'MainMenu.unity' 3. Enter Play Mo... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has... Read more
UriFormatException: Invalid URI: The hostname could not be parsed when l...
Steps: 1. Open user's attached project ("bristol.zip") 2. Open scene "Template_Level" 3. Enter Play mode Expected: no error is show... Read more
Screen Space Decals shading is not smooth and black spots appear on Deca...
How to reproduce: 1. Open the "IN_52330" project 2. Make sure "Screen Space" is selected in the "Technique" dropdown in "URP-High Fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file