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Mouse coordinates are not relative to the game window when getting them ...
How to reproduce: 1. Open the attached project 2. Build the project 3. Open the built project in a Windowed mode 4. Use the Scroll-W... Read more
SerializeReference content in Yaml from prior to 2021.2 takes much longe...
Loading large string table from version prior to 2021.2 takes significantly more time now. Note: * This is only if the source f... Read more
iPad icons are labeled as iPhone under Spotlight icons in iOS Player Set...
How to reproduce: 1. Open any Unity project (make sure to have the iOS module installed) 2. Go to Edit > Project Settings > iOS > Ic... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has... Read more
Touching outside the Android touch keyboard does not change the TouchScr...
Steps to reproduce: 1. Open and build/run QA-supplied project on Android/("KeyboardText.zip") 2. Press the "Open Keyboard", notice t... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p2 2. build mac standalone 3. run it. Expected: goes into fullscreen, at native display resolution (t... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake. In command line mode, the CACerts.pem file will no... Read more
[SpriteEditor] Sprite name disappears when changing its settings
Steps to reproduce this issue: -Open the attached project ('Fobia') -Select 'player_sheet' -Open Sprite Editor -Select one of the s... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
- Rotating GameObjects is not possible when transform.up is assigned through script
- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View