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[Addressables] InvalidKeyException is thrown when using LoadAssetsAsync<...
How to reproduce:1. Open the attached project ("case_1202034-Repro.zip")2. Open the repro scene ("SampleScene")3. Build Player Conte... Read more
Addressable Groups are sorted by GUID regardless of set custom order whe...
Reproduction steps:1. Open the attached “AddressableGroups.zip” project2. Open the “Addressable Groups” window (Window > Asset Ma... Read more
[Addressables] The search bar is not clearly visible, and “Missing built...
How to reproduce:1. Open the user’s attached “Addressables_Groups_Menu_Broken.zip” project2. Go to Window > Assets Management >... Read more
"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce:1. Open the attached project "DefaultProjectURP.zip"2. Select Assets/Scripts/SOs/TestSO.asset3. Drag and drop Cube_... Read more
SubScene is not displayed when Scene containing the SubScene is loaded w...
Reproduction steps:1. Open the attached “ecs-addressables.zip” project2. Open the “Assets/Scenes/BootScene.unity” Scene3. Open the A... Read more
"Assigned editorAsset does not match type UnityEngine.Sprite" warning wh...
How to reproduce:1. Create a 2D project2. Create a ScriptableObject Script (Create > Scripting > ScriptableObject)3. Make a pu... Read more
[Android] Addressables Crash on Player Build with IL2CPP ARMv7 due to il...
Reproduction steps:1. Open the attached project “AddressableProject”2. Ensure IL2PP and ARM7 are enabled in “Project/Player/Configur... Read more
Addressable Asset Settings file throwing NullReferenceException exceptio...
Reproduction steps:1. Open the attached project “AddressableBug”2. In the Project window select “Assets/Data/AddressableAssetData/Ad... Read more
"AssetBundle is already registered with another AssetBundle" warning is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/bootstrapper.unity” Scene3. Open the Addresables Group W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Web] VideoPlayer.frameReady event fires only once in a video when the Player Graphics API is set to WebGPU
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected