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By Design

Votes

0

Found in

2021.3.29f1

2022.3.8f1

2023.1.10f1

2023.2.0b6

2023.3.0a2

Issue ID

UUM-47087

Regression

No

Screen Space Decals shading is not smooth and black spots appear on Decals in the Editor when the Android Platform is selected

-

How to reproduce:
1. Open the "IN_52330" project
2. Make sure "Screen Space" is selected in the "Technique" dropdown in "URP-High Fidelity-Renderer"
3. Observe the Sphere GameObject in the Game View

Expected result: decal is smooth and no black spots are visible
Actual result: decal is not smooth and black spots are visible

Reproducible with: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproducible on: Windows 10 Pro
Not reproducible on: No other environment tested

Notes:
- Changing "Technique" from "Screen Space" to a "DBuffer" fixes the issue
- Decal smoothness issue is reproducible on Android devices
- Not reproducible when other Platforms are selected

  1. Resolution Note:

    This is by design as the forward screen space technique will reconstruct normals from depth. This only happens on android in the project due to quality settings using different URP assets and thus using different decal techniques - if you select the same URP asset or quality level, you will see that the behaviour is the same across all the platforms

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