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[Linux Editor] Crash with OculusVR plugin
Steps to reproduce: 1) Open the latest attached project (OC link). 2) Press 'Play'. The Editor crashes while initializing OculusVR ... Read more
GameObject renders with the 'LIGHTPROBE_SH' keyword when the Light Probe...
Reproduction steps: 1. Open the attached ‘Bug Test’ project 2. Open the ‘test’ Scene 3. Observe the ‘Sphere’ GameObject, note tha... Read more
[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it. 2. Add a control scheme for keyboard&mouse and a control scheme for ga... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback; Assert.Throws<ArgumentException>(() => EditorSceneManage... Read more
HingeJoint Anchor Gizmo duplicates when you move it around
1. Open attached project 2. Select Cube game object 3. Move around the anchor position 4. Notice there's two Anchor gizmos (Orange a... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce: 1. Open "1191757" project 2. Open Player Settings > Graphics 3. Add a new Element in Always Include Shaders list (incr... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
[VisionOS] Certain number of cubes cause FPS to drop on Vision Pro
Reproduction steps: 1. Open the attached “Repro“ project 2. Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[Localization] Build fails and error is thrown when building on Android ...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Install the Localization pa... Read more
Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...
To reproduce: 1. Open the project attached "616073-201830f2-prefab-save.zip", scve 2. In Hierarcy window, sleect GameObject 3. In In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Edge detection fails, _BlitTexture_TexelSize is 0
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- [Android] Shadowmap Shadows have graphical errors on Android when the default Screen Recorder setting is turned on
- Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when instantiating many GameObjects
- [RenderingDebugger] Wireframe mode is not fully rendered in the Scene View