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0
votes
Active

Hovering over the link/unlink icon in Grid and Snap Settings show no too...

Scene Tooling

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Feb 12, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7

Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Hover mouse over the link/un... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

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Oct 08, 2019

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Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

0
votes
Fixed

[Xcode] [macOS] .bundle plugins are not signed in Xcode projects

MacOS

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

0
votes
Feature Request

Asset bundles fail to load when there are curly brackets in the group or...

Package: Addressables

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Dec 06, 2022

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Version/s: 1.20.5, 1.21.1

Reproduction steps:1. Open the attached project "Bug addressables names"2. Open the Addressables Groups window3. Select Play Mode Sc... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

0
votes
Fixed

Argument Exception gets thrown when selecting any Marker after clicking ...

Package: Profile Analyzer

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Mar 25, 2020

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Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...

Android

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

0
votes
Fixed

Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skin...

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May 20, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Load RenderDoc (Alt + C or the first option in the game view window b... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

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