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0
votes
Fixed

[UIR] Clear color isn't premultiplied before being applied

Package: UI Toolkit

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Sep 11, 2020

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Version/s: 1.0.0-preview.8

When specifying a clear color in the PanelSettings, the color is applied as-is. For example, we can specify (1,1,1,0.5) and this val... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project 2. Build to iOS metal device 3. Profile with Unity Profiler 4. GfxDriver memory will increase while device ... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project 2. Select Cube game object 3. Move around the anchor position 4. Notice there's two Anchor gizmos (Orange a... Read more

4
votes
Won't Fix

RigidBody GameObject's position gets randomly reverted when transform.po...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps: 1. Open the attached “PhysicsRepro.zip” project 2. Open the “SampleScene” scene 3. Enter the Play mode 4. Press ... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce the issue: 1. Open attached project. 2. Open scene named "Crash". 3. Drag and drop game object named "PREFAB_ME" ... Read more

0
votes
Fixed

"Error: IL2CPP error" thrown when building Dedicated Server for Linux

IL2CPP

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Feb 08, 2022

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Version/s: 2021.2, 2021.2.10f1

How to reproduce: 1. Open the attached project "iamgoingcrazy.zip" 2. Build And Run the project for Dedicated Linux Server Expected... Read more

0
votes
Not Reproducible

InvalidOperationException When editing multi-selcetion in Bolt

Package: Visual Scripting

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Dec 09, 2020

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Version/s: 1.5.1-pre.3

*Reproducible on:* * Unity version: 2021.1 * VS version: 1.4.14 * Platform: Windows 10 and macOS Catalina (pretty sure this will hap... Read more

0
votes
Won't Fix

Crashed in WriteData::WriteData while importing third-party ad plugins

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Sep 17, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in Unity Observe crash while Importing Small Assests Re... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce: 1. Import the Utility standard asset 2. Select the Framerate counter 3. Notice the font is not set Read more

1
votes
Fixed

[ShaderGraph] The Preview Window displays a completely black Node when w...

Package: Shader Graph

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Oct 11, 2019

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Version/s: 7.1.1 - 7.1.2

Reproduction steps: 1. Create a new HDRP template project 2. Create a new VFX Shader Graph 3. Makes some changes to the graph Expec... Read more

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