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[Android][IL2CPP] Unsafe code crashes IL2CPP Release App with signal 7 (...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that running a logcat signal 7 (SIGBUS... Read more
Unsubscribing from "SceneView.duringSceneGui" in OnDisable() is ignored ...
Reproduction steps: 1. Open project “TestProject” 2. Open scene “TestScene” 3. Make sure 2 Inspector windows are open 4. Select the ... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce: 1. Add audio source to scene 2. Add attached script to audio source 3. Drag Audio source object to Source field on Au... Read more
Unable to parse file error is thrown when importing specific Prefab
Reproduction steps: 1. Create new empty Project 2. Import attached Prefab "CorruptedPrefab" 3. Try to open the imported Prefab Exp... Read more
[Shuriken] Assertion failed on expression: '!params || ((params->vertexC...
Repro steps: 1. Download Realistic Effects Pack 4 from Asset Store 2. Open PC_Demo(Unity5.5+) scene 3. Press Play and click on the D... Read more
ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...
1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce: 1. Open user's project "Foriero Store.zip" 2. Click in the top menu on "Asset Store Tools" 3. Click on "Package Up... Read more
[VCS] Multiple options greyed out in context menu when right-clicking As...
1. On a machine with PlasticSCM set up, create a new project. 2. Set the Version Control to PlasticSCM. (Project Settings -> Editor,... Read more
[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520
To reproduce: 1. Import the StandardAssets 2. Build & Run for WP8, deploy to a Lumia 1520 3. Open up the RollerBall scene 4. Try in... Read more
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