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0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Versi... Read more

0
votes
Fixed

[IMGUI] Pre-selection and Selection highlights are not visible for Asset...

IMGUI

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Mar 25, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

2
votes
Active

Variables have no values in them when updating the opened scene with Uni...

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.1.0b11, 2023.2.0a9, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more

0
votes
Active

RNSM: string parsing error in tests for non-english number locale

Package: Multiplayer Tools

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Apr 11, 2024

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Version/s: 2.1.0

*Steps to reproduce:* see https://unity.slack.com/archives/C01D91UDGKH/p1712750633615909   Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

1
votes
Fixed

Entities with Terrain Tools Package throw conflict in the stable type ha...

Package: Entity Component System (ECS)

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Nov 13, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the attached project named "Case_1292459" 2. Observe the Console window upon launch Expected result: The ... Read more

0
votes
Duplicate

Unity does not clean up lost link SpriteRenderer object

2D

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Apr 12, 2017

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Version/s: 2017.1.0b1

Steps: 1. Open BUG01 scene in Repo project 2. In Scene View you can see a white sprite object, but hierarchy is empty -> If a camera... Read more

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