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This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Versi... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...
How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more
Variables have no values in them when updating the opened scene with Uni...
Reproduction steps: 1. Open the attached "New Test Project" on both machines Steps on machine 1: 2. Create a new workspace in the... Read more
ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...
How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more
[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...
Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more
RNSM: string parsing error in tests for non-english number locale
*Steps to reproduce:* see https://unity.slack.com/archives/C01D91UDGKH/p1712750633615909 Read more
[SaveScene] child objects are saved, even though parent is marked as Don...
If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more
Entities with Terrain Tools Package throw conflict in the stable type ha...
How to reproduce: 1. Open the attached project named "Case_1292459" 2. Observe the Console window upon launch Expected result: The ... Read more
Unity does not clean up lost link SpriteRenderer object
Steps: 1. Open BUG01 scene in Repo project 2. In Scene View you can see a white sprite object, but hierarchy is empty -> If a camera... Read more
All about bugs
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