Search Issue Tracker
[Quick Search] Inspector's indicator is in incorrect position
Reproduction steps: 1. Open user attached project "Search Bug Repro.zip" 2. Open Assets > “search - light.asset” 3. Select Dire... Read more
When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Open and play the "TestScene" scene 3. Scroll trough the elements... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps: 1. Open attached project and make sure build target is Android 2. Close Unity, adjust build.sh in the project's folder ... Read more
The title and menu bar are white when Editor Theme is set to Dark
How to reproduce: 1. Create an empty project 2. Click Edit → Preferences → General → Editor Theme → Dark 3. Observe the title bar at... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.1 2. Download attached FBX file and import it 3. Notice error in console th... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more
Duplicate invocations when Enabling InputActions during handling an inpu...
How to reproduce: 1. Download and open the attached "FairyTaleDefender" project 2. Open the "Level_1" scene 3. Enter Play mode 4... Read more
Querying the mapped value of map(…) before ':unityLibrary:compileRelease...
Reproduction steps: 1. Create an empty project 2. Switch Target Platform to Android 3. Set Target API Level at 31 in Edit -> Proje... Read more
[TMP] TextMeshPro in-place Sprites not working correctly in built Player
Steps to reproduce: 1. Open the attached user's project "BugReport.zip" 2. Connect an Xbox Controller 3. From the top menu click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking