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0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x) Editor running in batchmode (does not repro in the Editor GUI) ASTC Texture... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project 2. Switch the platform to WSA 3. Enable the 'C# projects' button 4. Press the build button - nothing happens... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more

0
votes
Won't Fix

Replace Prefab variant parent creates unused overrides for the instance ...

Scene Management

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May 31, 2022

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Version/s: 2023.1.0a1

Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more

0
votes
Fixed

[Metal] Stencil buffer is not present when using dynamic frame buffer sc...

Metal

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Oct 05, 2020

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Version/s: 2018.4, 2018.4.15f1, 2019.3

How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more

0
votes
Fixed

[HDRP] "Generated inconsistent result for asset" warnings appeared on op...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

"Generated inconsistent result for asset" warnings appeared on opening HDRP Template Steps to Repro: 1. Create a new Project in HD... Read more

0
votes
Fixed

[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching l...

Progressive Lightmapper

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Aug 09, 2021

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Version/s: 2021.2.0a19, 2022.1

Open supplied repro project Bake with GPU LM Change light color Bake with GPU LM Observe fallback to CPU Version: 2022.1.0a6.729 Re... Read more

0
votes
Fixed

Loading multiple scenes additively loads them in random order than as se...

Scene Hierarchy

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Create a new project and import the attached custom package "Scenes.unitypackage" 2. In the Project Window se... Read more