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Project Settings/Package Manager foldouts alignment is wrong after chang...
How to reproduce: 1. Open an empty project (250% Screen Scale) 2. Select Edit/Project Settings/Package Manager 3. Observe the Scoped... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
[iOS] IL2CPP build fails due to KeyNotFoundException in a networking dll
Steps to reproduce: 1. Open the attached project ("1319469.zip") 2. Go to Player Settings (Edit -> Project Settings... -> Player) 3.... Read more
[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...
'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Crea... Read more
Renders "Add" button has no OnHover action
How to reproduce: 1. Import the attached "Hand_Drawn_Vines_001" Asset into Unity 2. Drag the Asset into the scene 3. Select the S... Read more
[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce: 1. Open new Unity Project 2. In Build Settings window, switch to Windows, Mac, Linux build target 3. In Build Sett... Read more
Error is thrown if reference image is not present on Android and WebGL
Expected: If reference image doesn't exist, test still runs without the image and produces a new image. Actual: Error is thrown. ... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip" 2. Open scene "demo" 3. Run scene 4. In hierarchy, select "Plane" and not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking