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Fix for 6000.0.X: Universal 3D Sample project template takes a very long...
*Steps to reproduce:* 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Bui... Read more
[Android][Vulkan] The Player crashes when running on specific Adreno GPU...
Steps to reproduce: 1. Open the attached “VulkanCrashIssue-6000.0” project 2. Build and Run the project on the device 3. Wait fo... Read more
[Mac][URP][RG] RenderTexture.Create failed with RenderGraph when resizin...
Reproduction steps: 1. Open the “IN-84162.zip” project 2. Make sure the Scene view is opened 3. Make sure that the “Graphics” → “... Read more
[tvOS] Project crashes on startup on Apple TV simulator (both X86_64 and...
*Steps to reproduce:* # Open attached project (Controllers-TestProject-master.zip) # Switch target to tvOS # Make sure *Target... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Enter playmode 4. See that Editor hangs 5. Comment out line 9... Read more
[Linux] Crash on pthread_kill when using incremental GC
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scene.unity” scene 3. Enter the Play Mode 4. Wai... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce: 1. Open the user's attached project 2. Observe the circle In the Game view Expected result: In the top half of th... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
Reordering handles don't appear in the ListView
Expected: The list view items have reordering handles. Actual: they don't. User can't reorder the llist. Repro code attached.... Read more
[Input System] Sample Projects have missing script references
Reproduction steps: 1. Open "1190598" project 2. Select "UICanvas" and notice that it has a missing script reference 3. Select "Defa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking