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0
votes
Fixed

Burst error is thrown when using Span inside of Burst code

Package: Burst

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Aug 10, 2021

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Version/s: 1.6.0-pre.3

How to reproduce: 1. Open the user's attached project 2. Observe the Console log output Expected result: no errors thrown Actual re... Read more

1
votes
Fixed

Preset is not applied to ScriptableObject created from context menu when...

Asset - Importers

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. In the Project Window, open the 'FilterTest' folder 3. In the folder, create the '... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce: 1. Open the attached "TestCrash.zip" project 2. Open scene "SampleScene" 3. Enter Play mode Results: The Editor c... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more

0
votes
Won't Fix

Game view window scale resets when exiting full screen and scale was set...

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Jun 29, 2022

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Version/s: 2022.1.0a16, 2022.2.0a10

To reproduce: 1. Create a new project 2. Open the Game view window 3. Set aspect ratio to QHD (2560x1440) 4. Set Scale to any value ... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

[iOS] Colors are rendered as pink when using the “Lost Crypt” package “M...

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Jul 07, 2022

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Version/s: 2022.2.0a15

How to reproduce: 1. Build And Run the “Project.zip” project on an iOS device 2. Observe the view Expected result: The colors are t... Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps: 1. Open the attached Project "DotsLongestPath" 2. Within Project, open DOTS Project called "HelloWorld" 3. Build... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

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May 23, 2022

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Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps: 1. Import the attached packa... Read more

0
votes
Fixed

The HUB can not activate the license on MacOS

License

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Sep 23, 2020

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Version/s: 2020.1.4f1

HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial numb... Read more