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1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

0
votes
Not Reproducible

ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...

Package: TextMeshPro

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Dec 02, 2019

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Version/s: 2.0.1

How to reproduce: 1. Create a new project 2. Import the Avalon.tff to the project 3. Install TMP package 4. Window > TextMeshPro > F... Read more

0
votes
Fixed

[IMGUI] "Use DXGI flip model" text under resolution and presentation set...

IMGUI

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Jul 01, 2019

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Version/s: 2019.3.0a3

"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.30

How to reproduce: 1. Open the "ECS_Crash.zip" project 2. Open the "Main.unity" scene 3. Press Play 4. Wait Actual result: Unity cra... Read more

0
votes
Fixed

Assets do not work when they are imported from SketchUp 2019

Asset - Importers

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "Case_1147936" 2. Navigate to Project -> Assets -- Notice the "SketchUp file" Expe... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce: 1. Open the attached "NativeQueue Test.zip" project 2. Open "SampleScene" 3. Enter Play mode and inspect the conso... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

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Sep 30, 2020

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Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more

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