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[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[2023.2] Caret is not drawn in the Textfield of UI Toolkit “Text Field” ...
How to reproduce: 1. Create a new project 2. Go to Menu > Window > UI Toolkit > Samples 3. Open the “Text Field” example 4. Dele... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d) Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps: 1. Create a ne... Read more
justify-content doesn't align content properly when min-width is used wi...
Steps to reproduce: 1. Open the user’s project 2. Open the Document.uxml (Assets folder) 3. Notice the square in the UI Builder w... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
[Android] Player crashes when calling Stop and Play of WebCamTexture
How to reproduce: 1. Open the “IN_72830” project 2. In the Build Settings make sure Android Platform is selected 3. In the Build ... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking