Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.1f1
Issue ID
690231
Regression
No
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce:
1. Open the attached project
2. Open and play 'AudioVideo3DSoundBug' scene
3. Notice the game object with movie texture is moving away from the camera (therefore, away from audio listener)
4. Notice the rolloff is not working even though 'Audio Source' component's 'Spatial Blend' is set to 3D and the rolloff graph indicates the movement of the audio listener correctly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Add comment