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0
votes
Won't Fix

[OSX][iOS] If OpenGL is used, InstanceID always runs from 0 regardless o...

Graphics - General

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction Steps:1. Import attached project.2. Open "MainScene" scene.3. Select OpenGL as the Graphics API.4. Select "TestObject" ... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

0
votes
Fixed

Directional Light Shadow Flickers on non static objects in Deferred rend...

Shadows/Lights

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Jun 03, 2016

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Version/s: 5.4.0b20

How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more

0
votes
Fixed

[UnityEditor][InputEvent] Incorrect mouse position on Windows when using...

Package: Input System

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Sep 02, 2020

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Version/s: 10.0.0-preview.27

[Update: this bug was first found on HDRP / Compositor, but it is a general issue with the mouse position when multiple editor windo... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

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Feb 04, 2015

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Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Fixed

ArgumentNullException is thrown when selecting specific Deployment files...

Package: Multiplayer Services

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Mar 10, 2025

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Version/s: 1.0.2

Steps to reproduce: Create and open a Competitive Action Multiplayer template Change your Services Environment to any in Project Set... Read more

0
votes
Won't Fix

[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs

Metal

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Dec 12, 2019

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Version/s:

The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more

0
votes
Fixed

Memory leak occurs when repeatedly minimizing and maximizing the UI Buil...

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Oct 31, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Create an empty Project2. Open the Windows Task Manager and take note of the Memory usage of the Editor3. Naviga... Read more

0
votes
Fixed

CullPerObjectLights have ms increase every frame when Light Probe proper...

Progressive Lightmapper

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Jan 28, 2021

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Version/s: 2017.3, 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "CullPerObjectLights.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the ... Read more

0
votes
Fixed

DLSS "Ultra Performance" mode performs worse than other DLSS modes

HD RP

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Mar 07, 2023

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Version/s: 2021.3.23f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more

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