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[ShaderGraph] New node placement inconsistent
New nodes are not always created under mouse cursor. Repro: SG window must be maximised Open create node menu (either RMB or spaceb... Read more
Directional Light Shadow Flickers on non static objects in Deferred rend...
How to reproduce: 1. Create a new project. 2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so ... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more
GameObject bounces differently in Player compared to Play Mode
How to reproduce: 1. Open the project “IN_14124” 2. Open “SampleScene” in Scenes 3. Enter Play Mode 4. Observe the ball 5. Press Fil... Read more
Editor temporarily freezes and frame rendering locks when performing man...
Reproduction steps: 1. Open the attached project "NavMeshSlow" 2. Enter Play mode 3. Select "ChunkBuilder" in the Hierarchy 4. C... Read more
Error in Console when creating a new Sorting Layer
Repo steps: # Go to Edit > Project settings > Tags and Layers # Click the drop down arrow in Sorting Layers # Click the Plus b... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce: 1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform 2. Ope... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce: 1. Open the attached Project (Juan wrote OwnCloud url) 2. Go to the "CUSTOMER_NAME" menu tab at the top 3. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window