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0
votes
Duplicate

Animation preview is flipped along the Y-axis when using URP

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1

How to reproduce: 1. Open the “ReproProject.zip“ 2. Navigate to Assets → Skeleton → Skeleton_Anim 3. Select Skeleton_Archer_Anim.fbx... Read more

2
votes
Fixed

Crash at Renderer::Deactivate when particle is destroyed

Shuriken

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Jun 17, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "ParticleRepro.zip" 2. Open scene "SimpleParticlePack" 3. Run it 4. In game view, mark... Read more

0
votes
Fixed

'Should not get here' and 'Assertion failed' errors appear when entering...

Scripting

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Apr 01, 2022

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Version/s: 2020.3, 2020.3.18f1

Reproduction steps: 1. Open the attached user's project 2. Open the 'Level2' Scene 3. Enter Play mode 4. In the Game View press the ... Read more

0
votes
Duplicate

Crash on stopping server when using network manager on standalone build

Networking

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Jan 19, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open project attached (ServerExitBug.zip) 2. Open scene "MainMenu" (Assets -> Contect -> Scenes) 3. Build pro... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more

0
votes
Won't Fix

[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI

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May 16, 2022

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Version/s: 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open user attached Project 2. Edit the Shader Emissive Color property to have the reference name _EmissionC... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

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Aug 29, 2019

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Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. Let the scene's lighting auto-bake; 3. When the baking is c... Read more

0
votes
Duplicate

Documentation does not have correct arguments for -buildTarget to build ...

Deployment Management

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Feb 05, 2017

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Version/s: 5.6.0b6

Edit: This only needs an update to the documentation. See comments below. To reproduce: 1. Run this command: "{UNITY_5.6b6 PATH}" ... Read more

0
votes
Duplicate

[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...

Animation

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Jun 11, 2016

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Version/s: 5.3.5f1

Reproduction Steps: 1. Open "BugReproductionProject" project 2. Select "legL" object (child of "Body") 3. In animation window delete... Read more

0
votes
By Design

Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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Feb 01, 2019

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Version/s: 2018.3.0f2

To reproduce: 1. Open the project attached "616073-201830f2-prefab-save.zip", scve 2. In Hierarcy window, sleect GameObject 3. In In... Read more

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