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-e IL2CPP build failure when the Unity folder name is changed
1. Install Unity 4.6.4p2 on Mac 2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name 3. Run Unity Edi... Read more
[iOS] FPS in the Player is very low when using “XRCameraSubsystem.TryGet...
How to reproduce: 1. Build And Run the attached project “TryGetLatestFrame_Test-main.zip” on an iOS device 2. Move your device aro... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[XR] Silent UWP Build crash upon trying to access WindowsMRRemoting func...
How to reproduce: 1. Open the attached "3D Project.zip" project 2. Build and run on UWP 3. Press the "c" button Expected result: Ap... Read more
Editor crashes when calling an Animation event with an invalid Scriptabl...
How to reproduce: 1. Open user-submitted project (Pong.zip) 2. Open the MainScene 3. Enter Play Mode 4. Click on one of the main men... Read more
Referenced ScriptableObject field does not get updated and cannot be set...
Reproduction steps: 1. Open the attached “MissingRef.zip” project 2. Select the “New Container.asset” from the Project Window 3. ... Read more
Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity
Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps: 1. Set up users attached project to work with Perforce 2. Select M_Test1 Material in the Project window 3. Set M... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has gra... Read more
Some default UxmlConverters are dependent on the Current Culture
Some default UxmlConverters are dependent on the Current Culture{*}.{*} For example, new Vector2(123.45f, 234) will be saved as "12... Read more
All about bugs
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Latest issues
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