Search Issue Tracker
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce: 1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings") 2. ... Read more
Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...
Reproduction steps: 1) Create new project in 5.4.0b19 2) Create new GameObject 3) Attach Sprite Renderer to it. 4) Set Sprite Ren... Read more
XR head tracking lost when lost focus with action-based TrackedPoseDrive...
-Background: MSFT reported to XR team that with new action-based Tracked pose driver, Camera becomes head-locked when 2D overlay app... Read more
Blending real-time shadows with the baked shadows leaves unshadowed spac...
Reproduction steps: 1. Open the attached project “ShadowmaskBlend” 2. Open Scene “Assets/OutdoorsScene.unity” 3. In the Hierarchy... Read more
[Frame Debugger] Frame debugger and game window flicker when resizing ga...
How to reproduce: # Open the attached "20220221_urp.zip" project and scene "Test" # Enable frame debugger # Start resizing (dr... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating LWRP p... Read more
Editor shaders not recompiling when changing target graphics API in the ...
Changing Graphics APIs between DX11/DX12 doesn't result in shaders being recompiled in-Editor. Reproduction Steps: 1. Open the new ... Read more
[HDRP] Editor throws errors when Custom Pass DrawRenderersCustomPass is ...
How to reproduce: 1. Open attached project "case1260303.zip" and scene "SampleScene" 2. Enter Play Mode 3. Leave Play Mode 4. Observ... Read more
Editor freezes and crashes when creating a large amount of tiles
Reproduction steps: 1. Open the users attached project 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected result: Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window