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[Linux] Crash on DetermineFileNameForNewPrefab when creating Prefab Variant
Steps to reproduce: 1. Create new Unity project 2. Create Cube GameObject in the Hierarchy window 3. Drag the Cube GameObject from H... Read more
Shader compilation errors are not shown when Editor is restarted
How to reproduce:1. Open the user's attached "shader_errors" project2. Reimport the "NewUnlitShader" (in the Project window right-cl... Read more
[iOS] Crashes when using ILeaderboard.GetScores(Action<bool> callback); ...
To reproduce:1. Open attached project2. Build it to iOS and run3. Press "AUTHENTICATE"4. Press "OWN SCORE"The app should now crash. ... Read more
Packages folder does not expand when setting object selection with Selec...
How to reproduce:1. Open the attached project2. Open the Maintainer window (Tools/Code Stage/Maintainer/Show)3. In the Maintainer, s... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more
Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...
How to reproduce:1. Open attached project "Animator Events Tests.zip" and scene "SampleScene"2. Open Profiler window3. Enter Play mo... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
[iOS] Using four finger gesture to switch between apps produces black sc...
Steps to reproduce: Note: make sure 'Multitasking Gestures' are enabled on the device in Settings > General. 1) Open any existing... Read more
Particles do not collide when particle system is moving
1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller