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Search IndexManager clears folder if you press cancel
* Open Search Index Manager: Menu Window->Search->Index Manager * Go the includes section of an index. * Add an include folder ... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce: 1. Open the attached project 2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing Settings... Read more
Timeline rushes or delays starting an event when it is set to a specific...
Steps to reproduce: 1. Open the “timeline-oafr.zip“ project 2. Open the SampleScene 3. Click the “Assets/timmy.playable” asset 4... Read more
Particles length is scaled twice when using Render Mode "Stretched billb...
Reproduction steps: 1. Open project attached (Test.zip) 2. Open scene "TestScene2" 3. Press play. Expected result: Objects and the... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according: https://github.com/warmcat/libwebsockets/issues/123 https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size s... Read more
Building asset bundles when build path doesn't exist causes a failed ass...
How to reproduce: 1. Open the attached project 2. Make sure Project/AssetBundles directory doesn't exist 3. Window > AssetBundle Bro... Read more
[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...
To reproduce: 1) Create new project 2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject