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[Timeline] When calculating the duration of a Timeline asset muted paren...
Steps to reproduce: 1. Open the attached project "timeline_duration_fix.zip" 2. Open the "Assets/Scenes/SampleScene.unity" Scene ... Read more
NullReferenceException is thrown after selecting a Clip in the Timeline ...
How to reproduce: 1. Open the attached "IN-97010" project 2. Make sure 2 Inspector tabs are present in the Editor 3. In the Proje... Read more
TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...
How to reproduce: 1. Create an empty project 2. In the Project window, locate the Packages folder 3. Navigate to “Packages > Time... Read more
Timeline rushes or delays starting an event when it is set to a specific...
Steps to reproduce: 1. Open the “timeline-oafr.zip“ project 2. Open the SampleScene 3. Click the “Assets/timmy.playable” asset 4... Read more
Timelines are not synchronized when they are both played simultaneously
How to reproduce: 1. Open the attached project "TimelineBug.zip" 2. Enter Play Mode 3. Wait ~15 seconds Expected results: "Tim... Read more
The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > S... Read more
OnEnable is called twice when creating a custom Inspector for ITimelineC...
How to reproduce: 1. Open the attached project "InspectorSample.zip" 2. Open Assets/Sample/New Timeline.playable 3. Hide the Insp... Read more
Runtime performance degrades when an Audio Track contains a lot of Audio...
Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “Assets/Scenes/SampleScene“ 3. Open the Profiler window (... Read more
GameObject gets lifted when transitioning between Timeline clips if Time...
How to reproduce: 1. Open the user’s attached “timelineBug.zip” project 2. Enter Play Mode and observe the result Expected resu... Read more
Update.DirectorUpdate is affected by the whole content of the Timeline w...
How to reproduce: 1. Open the user-attached project “2023_2_Test” 2. Click File → Build Settings and check “Development Build” and... Read more
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