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Null character anywhere in middle of InputField causes exception in Inpu...
1. Open & play user attached project Repro scene. Notice ArgumentOutOfRangeException coming up. This happens because in input.Mov... Read more
WheelCollider: setting steer angles to -5e-37 can confuse simulation
To reproduce: 1. Open attached project 2. Open Bugged scene 3. Press play 4. Steer the skateboard back up the hill toward the cyl... Read more
Poor error message from IL2CPP on Windows Desktop with specific Visual S...
I'm submitting this bug report on behalf of a user who posted about it on the forum here: https://forum.unity.com/threads/il2cpp-bui... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce: 1. Open the attached project named Case_1163825 2. Select the Text gameObject and move the right margin leftwards ... Read more
Plugins folder compiles even when nothing has changed in that folder
How to reproduce: 1. Open attached project - Project contains a single empty script at the root and a single script file with thou... Read more
[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...
Reproduction steps: 1. Open user attached project: "Bug_SubscenesBuildIssue" 2. Build project using ProjectBuilder -> Build(Latest g... Read more
The items in the Theme dropdown in UI Builder needs some cleanup
The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
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