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[Windows] New Unity projects open in windowed mode after closing the las...
How to reproduce: 1. Create a new Unity project 2. Make the Unity Editor Window fullscreen 3. Close the project 4. Create a new Unit... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more
Mask is not being rendered into RenderTexture in Game View when Render M...
How to reproduce: 1. Open user attached 'Svg UI Repro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Mask' child of 'Canvas - S... Read more
Crash on ScreenManagerWin:RecommitCursorLock when ScreenManager pointer ...
There are no reproduction steps. Reproducible with: 2020.3.32f1 Notes: - 5% of users experience this crash, mainly on Windows... Read more
LightProbes.GetInterpolatedProbe causes an error
1. What happened I get an error when calling LightProbes.GetInterpolatedProbe. Here is the error: NullReferenceException UnityEng... Read more
[Mac] DLLNotFoundException when trying to Open DLL on Mac
Reproduction steps: 1. Open attached Project "DLL_Issues_Mac" 2. Open "Assets/Scene" Scene 3. Press Play Expected result: Play mode... Read more
[Particles] Low Angle in Shapes module causes rotation of particles to b...
Steps to reproduce: 1. Open attached project 2. Open scene "repro1" 3. Select "Particle System" in hierarchy to start simulation 4.... Read more
Google Chrome 103 does not load UI Image when using Linear color space o...
To reproduce: 1. Open the project “My project” 2. File → Build Settings → WebGL → Switch Platform 3. In the same window, Player S... Read more
Higher import time when using Parallel import
Reproduction steps: 1. Open the user's attached project 2. Right-click on Assets > Textures > Test folder 3. Select Reimport 4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on __pthread_kill when entering Play mode
- Crash on tlsf_free when exiting Play Mode in a specific project
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- Shadows are not rendering when using the "On Demand" shadow update mode with GPU Resident Drawer and additional camera render texture
- "AVFoundationVideoMedia error while reading” error is thrown when streaming from a URL with a signed token in VideoPlayer