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[Android][UaaL] Custom Frame Layout causes Unity to render over native A...
Reproduction steps: 1. Download the attached project "uaal-example_CustomerPatch" 2. Open Android Studio and load the “uaal-exam... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
Standalone Player command line argument "-adapter" does not choose an al...
Steps to reproduce: 1. Create a new project 2. Build for Standalone 3. Create a shortcut to the .exe 4. Add the argument "-adapter X... Read more
[Procedural Graph] ObjectField does not update the name when referenced ...
Reproduction steps: 1. Open attached project "ProceduralGraphRename" 2. In Project window, open "GraphAsset" asset 3. In Procedural ... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
Unity crashes when opening project with corrupt ArtifactFB file
How to reproduce: 1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=shari... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake. In command line mode, the CACerts.pem file will no... Read more
Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project
Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more
[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more
Prefab can't be deleted, when Prefab size is too large to create an Undo...
Steps to reproduce: 1. Open the "Pumping Plant Level" Unity Project 2. Start the "CANNOT DELETE PUMPING STATION" scene 3. Delete th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject