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0
votes
Fixed

[Android][UaaL] Custom Frame Layout causes Unity to render over native A...

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Dec 06, 2023

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Version/s: 2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17

Reproduction steps: 1. Download the attached project "uaal-example_CustomerPatch" 2. Open Android Studio and load the “uaal-exam... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

5
votes
Fixed

Standalone Player command line argument "-adapter" does not choose an al...

Build Pipeline

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Jun 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Create a new project 2. Build for Standalone 3. Create a shortcut to the .exe 4. Add the argument "-adapter X... Read more

0
votes
Fix In Review

[Procedural Graph] ObjectField does not update the name when referenced ...

Package: Procedural Graph

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Jun 02, 2020

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Version/s: 0.8.0-preview

Reproduction steps: 1. Open attached project "ProceduralGraphRename" 2. In Project window, open "GraphAsset" asset 3. In Procedural ... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

Unity crashes when opening project with corrupt ArtifactFB file

Asset - Database

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Oct 05, 2020

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Version/s: 2019.3.0a10, 2019.3.9f1

How to reproduce: 1. Download and open the project (https://drive.google.com/file/d/1srpz4YBrVtle2RB8am8PNXFzuQagXrAY/view?usp=shari... Read more

0
votes
Fixed

New installed Unity will report timeout error in commandline activiation

License

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Apr 20, 2016

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Version/s: 5.5

Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake. In command line mode, the CACerts.pem file will no... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::AddAsRenderNode when updating project

Mesh

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Sep 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1.0b16

Reproduction steps: 1. Open user's attached project -- observe crash Reproducible with: 2019.4.4f1, 2019.4.9f1, 2020.1.0b16, 2020.1... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more

1
votes
Not Reproducible

Prefab can't be deleted, when Prefab size is too large to create an Undo...

Scene Management

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Oct 11, 2018

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Version/s: 2017.3.0a6, 2018.2.0a1, 2018.3.0a1, 2018.3.0b5, 2019.1.0a1

Steps to reproduce: 1. Open the "Pumping Plant Level" Unity Project 2. Start the "CANNOT DELETE PUMPING STATION" scene 3. Delete th... Read more

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