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0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more

0
votes
Fixed

[Entities] Cannot add Script to a Game Object if there is a comment afte...

Package: Entity Component System (ECS)

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Jan 22, 2020

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Version/s: preview.18 - 0.2.0, preview.17 - 0.5.0

Reproduction steps: 1. Open project in "MyRepro.zip" 2. Notice that the Script "RotateTag.cs" has a comment at line 3 after [Generat... Read more

1
votes
Fixed

"UnityException: GameObject has undefined tag!" thrown when setting a Ta...

Scene Management

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Jan 27, 2020

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Version/s: 2019.3.0a3, 2019.3.0f5, 2020.1

To reproduce: 1. Open attached project ("case_1214727.zip") 2. Open Edit > Project Settings > Tags and Layers 3. Remove Tag 0 "remov... Read more

0
votes
Fixed

[URP] "Render Object" asset does not create in project window when added...

Package: Scriptable Render Pipeline Universal

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Jan 27, 2020

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Version/s: 7.1.8, 7.1.7

On adding "Render Object" in "CustomForwardRendererData" asset in the Inspector, "Render Object" asset does not create under "Cust... Read more

0
votes
Fixed

GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...

Graphics - General

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Jan 24, 2020

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Version/s: 2018.4.4f1, 2018.4.15f1, 2019.2

Reproduction steps: 1. Open user's attached project "Blend Shape bug" and "SampleScene" 2. Enter Play Mode Expected result: GetBlen... Read more

0
votes
Duplicate

Crash in RtlUserThreadStart when baking Global Illumination using Progre...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2020.1.0a12, 2020.1.0a18

Steps to reproduce: 1. Open the attached project ("1211300.zip") 2. Open "CrashScene" Scene (Might crash after this step as it auto-... Read more

1
votes
Won't Fix

NullReferenceException for Unity CIL Linker is thrown when dynamic type ...

IL2CPP

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.18f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1213399.zip) 2. Set API Compatibility Level to ".NET 4.x" under Edit -> Proje... Read more

0
votes
Duplicate

[UnityTest] Test Runner's tests are stopped when NotImplementedException...

Package: Test-Framework

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Jan 16, 2020

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Version/s: 0.0.29-preview, 1.1.11

How to reproduce: 1. Open the attached project 2. Open the Test Runner Window (Window->General->Test Runner) 3. In Test Runner Windo... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more

0
votes
Fixed

[UIElements] Visual Element's Property's label cannot be changed when it...

UI Toolkit

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Jan 26, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "CUSTOM INSPECTOR TEST" GameObject in the... Read more

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