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[Linux] [Simulator] Extra space appear in System Language Dropdown list ...
Alignment missing in System Language Dropdown in Application Settings under Control Panel, List started form middle, Refer attached ... Read more
[XR SDK] [URP] Temporary render texture does not bind to shader when set...
Reproduction steps:1. Open the attached project ("Single Pass Instanced Temporary RT binding.zip")2. Open SampleScene scene3. Make s... Read more
"Importer(TextScriptImporter) generated inconsistent result" on importin...
"Importer(TextScriptImporter) generated inconsistent result" warning appears when importing new text file with the same timestamp, s... Read more
[2D] [PSD Importer] PSB is not updated properly from 2019.3.x w/ PSD Imp...
[2D] [PSD Importer] PSB is not updated properly when moving from 2019.3.x with PSD Importer v.2.1.0 to 2019.4.x with PSD Importer v.... Read more
Reference Image Library doesn't select images in the library when Select...
Reproduction steps:1. Open the attached project ("ARTest.zip")2. Open project window and find "RefImgLibInhaler"3. In the Context Me... Read more
Remove confusing message from Package Inspector window `This package and...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
Baked GL Discarded for Shader Graph Shaders until Shader Graph Editor is...
How to reproduce:1. Open the attached project ("reproduc.zip")2. Load "World 1" scene3. Close Unity4. Reopen that project Expected r... Read more
[CPU PLM] Baked LOD layers contain NaNs when Progressive Updates flag is...
Jira: https://jira.unity3d.com/browse/GFXGI-489 Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo... Read more
Editor crashes when entering Play mode with multiple Rigidbodies contain...
Reproduction steps:1. Open the user's attached "Planets.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Repr... Read more
[WebGL 2.0] Depth RenderTexture is black when running the build in the b...
How to reproduce:1. Open the user's attached "TestRenderTextureDepthWebGL.zip" project2. Open the "SampleScene" Scene3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node