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[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
Hub displays two 3D templates on creating new project
Unity Hub displays two 3D templates when trying to create a new project for 2020.1.0a21. Screenshot attached. Steps to Reproduce: 1... Read more
[URP] [ReflectionProbes] Reflection probes give green outline on the Gam...
Steps to reproduce: 1) Open Unity Hub and create a new Universal RP template project 2) Open Build Settings and switch platform to i... Read more
[Oculus Quest][XR] Crash when pausing application if Multithreaded Rende...
1. Open attached "New Unity Project" 2. Make sure that Multithreaded Rendering is enabled in player settings 3. Build&Run applicati... Read more
[ProBuilder] ProBuilder created Shapes disappear in Build when Script St...
Reproduction steps: 1. Create a new Project 2. Import ProBuilder preview.2 - 4.3.0 via Package Manager 3. Go Tools -> ProBuilder -> ... Read more
CPU Profiler 'Show Related Objects' panel contains random names
How to reproduce: 1. Open the attached project 2. Build & Run the project 3. Connect Profiler to the player (Windows > Analysis > Pr... Read more
[Oculus Quest][GearVR] Application crashes if Minify is set to Proguard/...
How to reproduce: 1. Open attached "New Unity Project" 2. Make sure that Minify in Project Settings (Publishing Settings) is set to ... Read more
[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...
How to reproduce: 1. Open any Unity project on a device running macOS 2. Navigate to the Title bar and drag the Scene icon next to t... Read more
JobComponentSystem.OnUpdate function throws an uninformative error messa...
How to reproduce: 1. Open the attached project 2. Clear the Console Window 3. Observe the cleared Console Window Expected result: N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project