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1
votes
Fixed

Port count never stops increasing in Standalone build on Mac Standalone

MacOS

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Sep 15, 2021

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Version/s: 2020.3.19f1, 2021.1.22f1, 2021.2.0b13, 2022.1.0a7

How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more

1
votes
Fixed

Windows Editor misses some right mouse clicks right after cursor is lock...

Native Window Management

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Sep 15, 2021

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Version/s: 2020.3.6f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more

1
votes
Postponed

[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...

Progressive Lightmapper

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Sep 20, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more

0
votes
Fixed

[Addressables] Scene GameObjects lose ScriptableObject references when S...

Package: Addressables

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Aug 24, 2021

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Version/s: 1.18.14

How to reproduce:1. Open the user attached project2. Open Addressables Groups window3. Build the bundles via Build -> New Build -... Read more

0
votes
Fixed

Audio Echo Filter component Delay value cannot be keyframed when animati...

Audio

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "audioBug"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more

0
votes
Fixed

Lightmap exposure window doesn't appear when turning on Baked Lightmap d...

Scene/Game View

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Sep 17, 2021

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Version/s: 2021.2.0b11

Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more

0
votes
Fixed

[ProjectBrowser] double clicking on a folder in ActivityWindow - the ani...

Project Browser

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Sep 20, 2021

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Version/s: 2022.1.0a7

How can we reproduce it using the example you attached1 Open attached project (or create new 3D project and create 2 empty folders)2... Read more

0
votes
Fixed

The Tilemap in the Game view is over-scaled and blurred when using Pixel...

Package: Scriptable Render Pipeline Universal

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Sep 08, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "Pixel Perfect Camera.zip"2. Open the Game view window (Window>General>Game) Exp... Read more

0
votes
Fixed

[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...

IL2CPP

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Jul 01, 2021

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Version/s: 2020.3.12f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "1347245.zip"2. In the Build Settings, change the build platform to Android3. Open Pla... Read more

0
votes
Fixed

ParticleSystemForceField doesn't have "enabled" property

Visual Effects - Legacy

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Sep 19, 2021

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Version/s: 2020.3.9f1

Request for new script API: void Test(){ParticleSystemForceField forceField;forceField.enabled = false;// - does not exist} Read more

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