Search Issue Tracker
[InputSystem][UI] GC allocations triggered by events processed by UI inp...
1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule). 2. Open the profiler 3. Run the proje... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce: 1. Open the attached project (case_1212919.zip) 2. Attach "TestScript" to any GameObject 3. Under Edit -> Projec... Read more
Memory is not cleared after loading an empty Scene with SceneLoadMode.Si...
How to reproduce: 1. Open attached project "leakTest2019.3.0f3.zip" 2. Build and Run the project 3. In Editor, open Memory Profiler... Read more
[2019.3] Changing lightning settings via API doesn't update them in the ...
How to reproduce: 1. Open the attached project 2. Window > Rendering > Lightning Settings 3. Enable Realtime GI, Baked GI and disabl... Read more
Changing a prefab in a subscene does not trigger a reimport of the subscene
To reproduce: 1. Create a new subscene. 2. Create a cube in a scene and make it a prefab. 3. Move an instance of the subscene into t... Read more
2019.3: Graphics.CopyTexture does not work with Texture3D
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Text... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more
As a user, I want Unity to be able to connect to UPM without having to c...
How to reproduce: 1. Set UNITY_NOPROXY and UNITY_PROXYSERVER env variables to random values (ex. erwqwe.com) 2. Try to launch Unity ... Read more
Memory leak occurs when calling socket receive in thread during Play Mode
How to reproduce: 1. Open the "SampleScene" Scene in the attached "1211367.zip" project 2. Open Profiler and click on the Memory Mod... Read more
Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4
How to reproduce: 1. Open tester-attached project (AlignOf.zip) 2. Enter Play Mode 3. See the Console window Expected result: Unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project