Search Issue Tracker
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce: 1. Open the attached project (case_1205146-CSBug.zip) 2. Load the "DemoScene" scene (Drag it from Project/Scenes... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps: 1. Open the attached "1407532.zip" project 2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - >... Read more
[investigation needed] GameObject Animators become not valid when instan...
Reproduction steps: 1. Open the provided project "case_1223207-steel-flood.zip" 2. Enter Play Mode 3. Press "ESC" -> "Quit to menu" ... Read more
[HDRP APV] Bricks appear in empty spaces when zooming out
While zooming out Repro: 1) Download project https://github.com/iM0ve/Spotlight-HDRP/tree/APV 2) Replace the scene file with the at... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce: 1. Open the user's attached "DeletePrefabCrash.zip" project 2. Drag and drop any object from the Hierarchy window ... Read more
TextField and Label doesn't generate text with the right FontAsset
How to reproduce: (See attached video) # Open the Tests/EditModeAndPlayModeTests/UIElementsSamples/ project # Open the UI Bui... Read more
Editor freezes each time it compiles when it can't connect to Perforce s...
How to reproduce: 1. Download the attached project 'My project.zip' 2. Enter Play mode Expected result: Editor does not freeze (ca... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce: 1. Build and Run the user-attached project 2. Suspend the app (put it into the background) 3. Wait 10 seconds. A... Read more
[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...
Reproduction steps: 1. Create an HDRP project 2. In the Hierarchy window select "Post Process Volume" GameObject 3. In the Inspector... Read more
[UWP] sign key of .net plugins removed when built on UWP platform
Reproduction steps: 1. Open project "UWPSignKey.zip" 2. Open Build Settings window from File > Build Settings 3. Switch Platform to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Crash on core::base_hash_set when importing a specific package
- SettingsService.NotifySettingsProviderChanged() Doesn't Call OnDeactivate for Existing SettingsProviders when new ServiceProvider is created