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Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
Sticky Note changes from Dark to Light theme when Editing text
*Steps to reproduce:* 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note ... Read more
Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds
Reproduction steps: 1. Open the attached project 2. Open and Play the scene 'SampleScene' 3. Notice that the shader works and there ... Read more
[Windows] When a window is spawned using EditorWindow class at (0,0), th...
Steps to reproduce the bug: 1. Create a Unity project. 2. Use EditorWindow to create a new window at (0,0). You can use the scrip... Read more
The Reverse Arrangement checkbox in Horizontal Layout Groups is not resp...
How to reproduce: 1. Open the attached “localization_issue” project 2. Open the “Broken” scene and enter Play mode 3. Select the ... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Unrelated errors appear when you try to open a project from that was pre...
To reproduce follow the steps: 1. Create new project in Unity 2. Close and Restart Unity to project selection window 3. Delete folde... Read more
Unity process left hanging after uninstall
Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce: 1. Open the attached "1271674_Listview.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any TextFie... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
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