Search Issue Tracker
4
votes
Fixed
Coroutine does not continue after yield returning loaded Addressable Ass...
How to reproduce: 1. Open the "Boot" Scene in the attached "AddsSceneBug.zip" Project 2. Enter Play Mode 3. Observe the "Main" Scene... Read more
0
votes
Fixed
Artifacts in Preview window when HDR option in the LWRP asset is enabled
How to reproduce: 1. Open the attached "bug_repro.zip" project 2. In the Project window, select "Location" prefab 3. In the Preview ... Read more
0
votes
Fixed
[macOS] Unity crashes when running VideoPlayer tests with -nographics co...
How to reproduce: 1. Download the attached project "TestingVideo.zip" and extract it 2. Open the Terminal and change the directory t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Gradient Editor always opens on the main display when a multi-monitor setup is used and the Editor Window is on a secondary display
- Crash on core::base_hash_set when importing a specific package