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[IL2CPP][macOS] Xcode Build fails when using Legacy Build System
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the "Create Xcode projec... Read more
[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...
Reproduction steps: 1. Open the attached user's project "OnPostRenderBug.zip" 2. In the Project window under "Assets/Scenes" open "S... Read more
Crash on Scripting::ScriptingWrapperFor/SavePrefab_Internal when saving ...
Reproduction steps: 1. Open user's attached project 2. Press "Test" > "Create and Save Asset" 3. Repeat step 2 (can take around 5 tr... Read more
Unapplied Prefab override Components cannot be reordered by dragging the...
How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the SampleScene 3. Select the 'RootPrefa... Read more
[ECS] Static Game Objects' positions are incorrect in the Play mode when...
How to reproduce: 1. Open the attached "BugReport.zip" project and "scene" scene 2. In the Hierarchy window, toggle the checkbox to ... Read more
[Occlusion Culling] Camera invisible objects aren't culled in certain sc...
Reproduction steps: 1. Open the attached project ("OcclusionIssues.zip") 2. Open "Occlusion" scene 3. Open Occlusion window (Window-... Read more
Editor freezes on cleanup mono after building the player when exiting af...
Reproduction steps: 1. Open attached project ("case_1275303-client") in File Explorer 2. Open the "build-android-exe-full.bat" file ... Read more
[Graphics]"Gfx command not handled" error thrown continuously on switchi...
When Graphics APIs set to Vulkan and switching the Editor to Wireframe Mode then it causes the Editor to throw "Gfx command not hand... Read more
[Probuilder] Tooltip of Meshes Property in ProBuilder Object's Import Se...
Tooltip for Meshes Property in Object Import Settings appears offset to the far right. Refer to the attached Video. Steps to Reprod... Read more
[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...
Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window. Refer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to either Facebook Instant Games/Meta Quest in the Build Profile
- Error "IndexOutOfRangeException: Index was outside the bounds of the array" logged when selecting an Element in UI Builder with a specific setup
- "native code called abort()" is thrown in WebGL player when loading first scene
- Gradient Editor always opens on the main display when a multi-monitor setup is used and the Editor Window is on a secondary display
- Crash on core::base_hash_set when importing a specific package